|A Quick Break|
|Outpost Nine of the Seventh Ring||Stygil|
Plinko - Have the puck hit 5 particles in a row. Counter is reset if the puck hits the paddle or the back barrier. - 1500 Plex.
Mega Plinko - Have the puck hit 9 particles in a row. Counter is reset if the puck hits the paddle or the back barrier. - 3000 Plex.
Nipping it in the Bud - Destroy 10 particles by having them collide with the back barrier. - 1500 Plex.
Root of the Problem - Destroy 20 particles by having them collide with the back barrier. - 3000 Plex.
Break on Through - Clear all particles in 150 seconds. - 1500 Plex.
Pristine Paddle - Complete mission with full size paddle. - 1500 Plex.
Bountiful Back Barrier - Complete mission with full health back barrier. - 1500 Plex.
Perfect Paddling - Complete Pristine Paddle and Bountiful Back Barrier bonuses. - 3000 Plex.
This is Ring Runner's version of the classic arcade game Breakout.
Your ship is the paddle. The yellow particle is the puck. The puck will slowly fall towards the left side of the screen. If the puck hits your paddle, it will bounce off towards the red and blue particles. Particles that the puck hits are destroyed.
The red and blue particles are tethered to the time-stopped particles in the back. If the connection between a group of particles and the tethers are cut, then the group of particles will fall towards the left. Particles that hit the back barrier behind you are destroyed.
The goal is to destroy all the red, blue, and time-stopped particles.
If the puck hits the back barrier, the back barrier is damaged. If the paddle is hit by red or blue particles, then the paddle take damage and becomes smaller. Taking too much damage will fail the mission.
Your reward for this mission is the Break Macro.